Thứ Sáu, 15 tháng 11, 2013

Kojima explains why Metal Gear Solid 5 is split up into two parts, and that he wanted to release Ground Zeroes after Peace Walker

The surprises just keep coming, and that's fine by you and I. We need all the explanations we can get. After being a bit confused with the timeline for Metal Gear Solid 5, a breather was needed. In a recent interview with Kotaku, Hideo Kojima mentions that he originally wanted to release Ground Zeroes right after Peace Walker, either on PSP or the PS3. Here are some of what he said thanks to a translator.

"Honestly, I really wanted to release Ground Zeroes right after Peace Walker. Whether on PSP or PS3. But then we had development issues, some delays with Metal Gear Rising as well. And then we learned about next generation coming, so it ended up being the way it is now."

Ground Zeroes is expected to be out this coming spring for a small $30, leaving The Phantom Pain to come out what seems like the distant future in a galaxy far, far, away. Sure, the fans are upset about not being able to play the entire game and only the prologue GZ for now, but Kojima assured the Metal Gear fans that he only wanted to do that to not spite the fans, but to accommodate them so they could have something to play now.

"Of course it would be ideal to release Ground Zeroes and the main part of the game all together," Kojima said. "But at the same time given that this week we have the next generation of game consoles coming out, a lot of the fans wanted to play something sooner. And given that the main game is a rather big game and still in development, it will take a little bit more time to get it out. We decided to listen to the fans and put at least the prologue out there so people will get the experience."

Given that in mind, the fans will have to make due for a prologue until the much much bigger Phantom Pain, which by the way according to Kojima will be 200 times bigger than Ground Zeroes will be launched to the world for worshipping.

Source Kotaku

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