Chủ Nhật, 22 tháng 9, 2013

Castlevania - Mirror of Fate a not so hot flaming whip on the 3DS, so will it shine a bit brighter on a larger screen?

One of the biggest complaints I've seen from readers who are also fans of the Castlevania series, was how big a of a let down Mirror of Fate was. Many didn't like the idea of having a 3D based Castlevania on their hand held system. Sure, they were impressed by Lords of Shadow when it made its debut back in late 2010, but then again, that only raised another question about it. Now that Castlevania has forged its way into the 3D universe, and will likely stay there, should it be left to a large screen, and not hand held gaming systems? Many think so, but I myself have some reservations. I think Mirror of Fate might have gone about it all wrong.

I discussed this in another post by the way last February. 

Trying to condense so much into so little, and having an HD version of it sit on the shelf for future reference? Yes, MercurySteam did have an HD version of it in mind the whole time, and perhaps it was for a good reason too. They didn't know how well it would be received in the hand held market, so they had a higher resolution version sitting on a computer the whole time. All this while having to reduced the quality of the game down to the 3DS format. So now that a higher end version is coming to the large as life world, the question is how well it will be accepted this time around. It might just be the second chance Mirror of Fate needed, or it might have never been meant to be at all. The world will decide once again.




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