Thứ Tư, 25 tháng 9, 2013

The road to a Fox Engine makeover with PES has had its ups and downs, but how does it affect the fan base?

From what I've been hearing now the new Pro Evolution Soccer game is out in stores everywhere, is a bit of a mixed reaction. The Fox Engine has shined a new light as far as making the game look more appealing, but in the end it's always about how well the game plays, not to mention the ability to modify and edit the game to the player's liking. Since the word got out that there would be no stadium editor, Spanish stadiums, or lack of rainy whether, this was also on top of the day one patch causing some issues with online play. Perhaps PES this time around was rushed a little too fast, but there might be some hope on the horizon. Polygon has recently sat down and had a nice long interview with Konami's Timothy Blair to answer some of those all important questions about the future of PES.

Here are just some of what he said......

"For us, it makes sense as a business, as a company, to be using assets that we're producing in other franchises," said Blair. The engine had a learning curve for the developers, he added. But now that they have a year of experience with it, they're much better prepared to bring Konami's soccer franchise to next-generation consoles, presumably in 2014.

"It definitely puts us in a much better position for future versions of PES — not only on PS3, but even for PS4 and Xbox One," said Blair. "That's part of the reason why we're not — it sounds counter intuitive, but — we're not doing [next-gen] this year, because we [...] don't want to simply just port whatever game we have on the PS3 over to PS4."

"We figured, 'You know what? We want to make a splash when we actually come out on PS4 and Xbox One,' and the way to do that is to get it right," Blair explained. "And I don't think — with an annual release like this — it's that easy, because you're focusing on putting out your current-gen [version] at the same time as your next-gen [version]."

I don't want to go too far into it, as it is Polygon's own interview, but you can head there now and read the rest of the interview to get a better insight as to what Konami has in store for Pro Evolution Soccer's future. Perhaps this year's release might serve as a platform for a better title next time. The Fox Engine can only go so far, as EA has really put the clamp down on the licensing agreements, which seems to be where the real high dollar is.



 

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